THE WALKERS SMP
โ† All plugins
World Boss ยท The flagship event

๐Ÿฆ‘ SuperCatalyst

A living sculk organism that takes root in the world and never stops growing. It spreads tentacle arms across the terrain, freezes the ground it claims into sculk, and reaches further with every passing hour. Left alone, it becomes a continent of corruption.

Stationary core Unbounded growth Persistent Server event
The threat

What it is

The catalyst is a sealed sculk core that anchors to one spot and grows outward through writhing arms. Those arms hunt and lash at anything living that strays too close, and the ground beneath them turns to frozen sculk โ€” claimed territory that becomes part of the beast. It does not wander. It does not stop. It simply gets bigger, and its reach gets longer, until someone ends it.

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Endless growth

The beast extends new arms continuously, sprawling across the map. A young catalyst can reach thousands of blocks from its core within hours.

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Hunting arms

Each arm independently seeks out and strikes living things near its tip โ€” players, animals, anything not part of the beast's faction.

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Claimed ground

The terrain the beast spreads over freezes into sculk. That ground becomes its territory โ€” and any sculk on claimed ground belongs to the beast.

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Sculk sentinels

The core summons armored sculk defenders and airborne flyers to protect itself when challenged โ€” and they swarm wherever the fight is.

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One weak point

The whole organism hangs on its anchor. Break the core and the beast dies โ€” then its claimed sculk slowly decays back into the world.

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Built to last

Engineered to run at extreme scale โ€” millions of blocks of sculk holding a steady tick rate, surviving restarts without missing a beat.


How to fight it

The Shrieker's Bane

You don't out-muscle the catalyst โ€” you out-prepare it. The beast's arms and sentinels prioritize whoever carries the Bane, drawing their fury onto the wielder while a team strikes for the anchor.

1

Arm yourself

The Sculk weapon (the Shrieker's Bane) is what lets you carve through frozen sculk and the beast's defenses. Carrying it marks you as the priority target.

2

Push to the core

Fight inward through the arms and sentinels toward the anchor at the heart of the beast. Expect the dread โ€” see the Dread Aura page.

3

Break the anchor

Destroy the core and the entire organism dies. Its claimed sculk then decays away over time, returning the land.

โš  Heads up โ€” any sculk placed on the beast's claimed ground becomes part of it and can't be broken until the beast dies. The corruption assimilates the very ground it claims.

Its companions

The beast doesn't fight alone

Two companion systems ride alongside the catalyst, deepening the encounter.

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Defenders of the Beast

Corrupts the mobs in its territory into its faction and sprouts summoning shriekers across the claimed ground.

Companion
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Dread Aura

Wraps the beast in darkness, blindness, and Warden-dread. Hold a soul lantern to keep your sight.

Companion

Reference

Admin commands

Catalyst management is admin-only. These spawn, control, and clean up the beast and its event items.

CommandWhat it does
/givecatalystGive yourself a placeable catalyst item
/spawncatalystSpawn a catalyst at your location
/killcatalystsKill all active catalysts
/givesculkweaponGive yourself the Shrieker's Bane sculk weapon
/givecatalystwardGive a ward item (protects against the beast)
/clearbanesClear all Bane husks
/sculkaltar give|remove|listManage sculk-altar placement points
/catalystexempt add|remove|listManage players exempt from the beast
/catalystguardian summon|summonflyer|kill|statusManually control sculk defenders
/catalystdecay status|start|speed|fastControl post-death sculk decay
/catalystcleanupClean up stray display blocks
All catalyst commands tab-complete their subcommands. The beast persists across restarts and decays automatically when killed.

Gallery

The beast in the world

Screenshots of the catalyst in action โ€” its arms, its territory, the fights it spawns.